Each player in your squad has 9 main skills that help to determine his overall cricketing ability.
|Batting||Unsurprisingly, a player's batting skill is the primary skill used when determining how effective they are when batting. A higher batting skill will mean that the player is able to score runs more rapidly and will also be able to bat for longer periods before being dismissed.|
|Bowling||Bowling skill is the primary skill used when determining how effective a player is at bowling. A higher bowling skill will enable a bowler to take more wickets and will also make it more difficult for batsmen to score runs from the bowler's deliveries.|
|Keeping||This is the primary skill required for wicket keepers. A wicketkeeper with a high keeping skill will convert more stumping and caught behind opportunities. Keeping skill also affects the number of byes conceded and has a minor effect on the number of leg byes and wides that are conceded (a good keeper might be able to stop a wide ball from going for 5 wides, for example).|
|Technique||This skill is combined with the primary skills of batting, bowling and keeping.
Technique is a very important skill that should not be overlooked, as it affects the consistency of a player's performance in a match.
|Fielding||Fielding affects a team's ability to save runs in the field and to grasp runout and catching opportunities during a match. While not as important as batting, bowling and technique, fielding has a definite influence over the number of runs your opponent is able to score, and also the number of wicket taking opportunities your team is able to generate. Generation of runout opportunities is closely linked to the comparative fielding abilities of the two teams in a match, with the better fielding team being more likely to create runout opportunities. Fielding is also of some importance to your wicketkeeper, although not nearly as important as his keeping skill.|
Endurance has several important effects in the game. It determines the starting pool of energy each player is allocated.
After every over, the following players will lose energy in decreasing order.
During the break between innings, all players who have lost energy will have some of it restored before the next innings begins.
Endurance is particularly important for all-rounders, fast bowlers, wicket keepers, captains and top order batsman, as they are generally the types of players who will use up the most energy during a match.
Endurance also directly affects the speed at which players recover from fatigue between matches. Due to the extra responsibilities involved, keepers and captains experience slightly higher fatigue hits after a match than other players.
|Power||This skill combines the strength and explosiveness of a player. Fast, fast medium and medium bowlers with a high power skill are occasionally able to take a wicket by using their power skill to bowl a faster delivery that may surprise the batsman. Batsmen with a high power skill are more likely to score at a faster rate, particularly in Twenty20 matches. Power also has a minor effect on fielding.|
|Captaincy||Captaincy is, unsurprisingly, of primary importance to the captain of your team and indicates the captain's ability
to lead the players in the field and to make tactical decisions such as field placements during a match.|
Although captaincy is most important for your captain, the captaincy skills of your other players also have a minor effect on the overall leadership of your team.
A good squad will generally contain players with good endurance (so they don't tire too much during a match), fielding (so they take chances that come to them) and will have players who excel at one of the main roles within a team: batsman, bowlers, allrounders and wicketkeepers.
With this in mind, the game calculates and displays the skill level each player has reached in each of this four roles in the "Player Skills Summary" section.
Keep in mind that the information displayed here is intended as a general guideline only that will hopefully provide useful information for new managers. Ultimately you as the club's manager will determine the role each player carries out in your team. Also note that fatigue is ignored when calculating player skills summary values on the player details page.